Mk2 carbine mw3 weapons reddit It reminded me a lot of a bad MK2 Carbine. And marksman rifle like the mk2 and SA-B 50 are hit marker machines due to their 1 shot kill hitbox in this game, and by the time you've rechambered you're already dead due to the fast pace of this game. Prior to mw3 my most recent game was Cold War which I used a marksman rifle. SA-B or SP-R both are good for your main weapon on closer maps (usually no attachment on barrel and have use sniper scope) 2)MK2 use this the most though as my secondary weapon (extended barrel, sniper scope, ads on the rest) The LM-S semi auto isnt the worst either but not a quick scope should have been a battle rifle tbh. Good fun if you can make it work). While its ADS is not something to be proud of, it has the most consistent 1-shot kill out of any of the marksman rifles. 35K subscribers in the COD community. You're going to put more rounds on target in a shorter amount of time with the Carbine Mark 2. So ive been enjoying playing with the mk2 carbine and doing pretty well with it and ive noticed everyone online it talking about how its not viable… The HDR is Hadir’s Sniper Rifle from a previous COD campaign and its real life inspirations or examples are the Sako TRG M10, Armalite AR-30 and the Remington MSR. Ive been searching for the Lockwood Mk2 and the Fennec like a madman and havent had any luck finding these I do every raid weapon stash I come across, drain my essence on mystery box spins, and loot like crazy and havent seen these anywhere Its like everywhere I look its the same 10 or so guns that pop up everywhere. I've noticed that playing a lot in certain areas causes the zombies to no longer leave ammo on the ground. The MK 2 is a tad more inconsistent than the Kar by the smallest margins, but nine times out of 10, if you hit that upper chest, you'll get a kill. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Please read the sidebar rules and be sure to search for your question before posting. the outlaw is very loosely based of a colt 1855 revolving rifle, but there's no bolt action revolving rifle irl. I personally prefer the Special Carbine MK2 versus Carbine Rifle MK2 because of the sounds of the guns, and I have both maxed out as MK2 weapons, Carbine Rifle with AP rounds and the Special Carbine with just an extended clip Realistically, none of the 3 weapons from the CP Heist are better than what already exists in the game. 4M subscribers in the modernwarfare community. That means that for the SMG player, if you come up against the MK2 player, all you can do is. I enjoy the MK2, but I hated the Longbow. After shooting a kar98, you have to dance, hide, or pray when moving that lever for the next shot. Examples of DMRs in Modern Warfare include weapons like: The EBR-14 The KAR98k The MK2 Carbine For high risk/high reward, the MK2 or SKS are where it's at. It was probably my top used weapon in mw2019. Althought the new TTK is allegedly supposed to reward accuracy, yet in the game's current state, most gunfight wins are going to be dependant on the gun, not the user. 410 bore Conversion - The most likely possibility by far, shotgun conversion that uses the same ammo as the Riveter. I feel like the kar does more reliable damage, and less hit markers than the mk2, however, i feel like (for me) as long as i hit above the belt, or gut, its a kill 8 out of 10 times with the mk2. This way it doesn’t replace the Kar/Spr, but instead makes it the “aggressive” Marksmen rifle. Combat mg mk2 w/ 200 round magazine Smg mk2 w/ extended clip + silencer Pump action mk2 w/ explosive slugs Special carbine mk2 w/ armor piercing Assault rifle mk2 w/ full metal jacket Sniper mk2 w/ explosive rounds Heavy revolver mk2 w/ incendiary rounds That's just my mk2 weapons I carry other stuff too obviously. Tac Laser – Further Increases ADS speed by 2 frames to turn this marksman rifle into a quick scoping machine, better than the KAR98K but maybe less satisfying, much easier to get feeds with the MK2 though. The actual differences between most of the base assault rifles are minimal enough that all of them are competitive in PvP scenarios. A scope for extended zoom and some different ammo types would go a long way to getting it in line with the other weapons. . Best loadout: Muzzle - Lightweight suppressor Laser - Tac laser Rear grip - Stippled grip tape Stock - FTAC sport comb Perk - Sleight of hand Its base ADS speed is already faster than rifle, this gives you an edge on most smgs. My quick check was people didn’t like how strong they were. Bullpup rifle also is equal to the original if not worse in damage so same goes for that. Just find one you like, and one that you can manage pretty well all the way around and then start training your mind to relax under stress and start trying to connect with more shots to the upper chest/neck/head as often as you can. But my weapons all day level 1 besides my one weapons where the mk2 is. Think about it from the SMG user's perspective. The full game came out two days ago and I've grinded, just to unlock the MK 2 Carbine. Call of Duty: Modern Warfare is a first-person shooter video game released in 2019, developed by Infinity Ward and published by Activision. That's what I'm saying. Removing the stock, using the lightweight/short barrel option, and using the XRK Edge BW-4 Handstop make these guns amazing for competitive games. It kinda is, i love it. In season 0 some mw2 weapons had 240 reserve bullets but now in season 1 they fixed that. Carbine is limited to 60 rounds clip, no drum mag. And the stock Special Carbine can be fitted with a 100 round mag. Main reason for me is the precision which allows me to face any long range battle and headglitcher. Firstly, enter a game, when the game starts, go to loadout, go to the class, go to the weapon tab and press the gunsmith key (it’s an invisible key, won’t highlight “Gunsmith <key>) Keep in mind, it probably only has 3-7 attachments maximum, so you don’t 22 votes, 13 comments. 9 rifles come with a p/w muzzle device. Whoever decided that point blank kills with a lever action rifle was a good idea deserves a swift kick in the ding dong. I quickscoped 3 people in a minute on shipment 24/7 using a MK2 marksman rifle with no attachments just now. only full-on model reuse i think was the RAAL and some of the Bryson Long Platform weapons (SP-R's platform). However, after a few kills the challenge popped up saying completed. I am pretty sure i used to see Quickscope pop up in the kill feed yellow text thing where it says buzzkill, headshot, etc but it didn't. Even MW3 smgs can't compete up close with MW3 assault rifles as their close range TTK is longer than those of the ARs. Well this post was made in the beta. Medium distance- Combat MG MK2 outshines Carbine MK2. At a certain range, it only OHK on a headshot but on smaller maps it can do work, just requires accuracy. 22?) Which one should I buy as my first air rifle based on my goals specified above? Feel free to recommend any modifications as well. I've always been a big fan of semi auto rifles in shooters, with the mk14 from MW3 and m1 garand from WaW being my 2 favorite CoD weapons of all time. Using stovl tac and crown breaker ch Mk12 SPR (was cut from the original MW3). Advanced Rifle if you can't get the MK II versions of the other two. HK G36 is a really good guess though because it actually inspired the gun (Mexico was going to import the G36 but ultimately decided to make their own resulting in a large legal battle). that said, the only issue for these MWII guns is the damage considering they are built for 100hp not 150hp And in automatic it's impossible to view the target. MK2 Carbine: One hit kill on a headshot, Ok TTK for a body shot, The shortest range among DMRs D Tier. More particularly, the marksman rifles. I loved the mk2 so much in mw19, and this version just feels bad. Reply reply More replies Money_Ad_3988 Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. I don't really PVP, I do keep a Bullpup Rifle with FMJ bullets should the situation require it. an example of a . Combat MG mk2 with FMJ rounds also penetrates bulletproof windows. Ghosts reused a number of weapons from MW3, but where the FAD didn't make much sense there, it did in Ghosts. also using scope is very shaky. An my blueprints yea it's not tracking right. 99% sure the Holger 556 and its other platform of weapons are based on the FX-05 Xiuhcoatl (Mexican Special Forces service rifle). I'm wondering which are the best for each weapon, and thanks in advance. Carbine Rifle isn't bad either if you really want a 100rd Suppressed weapon with decent stats. Especially the K98, it feels weak and by the time you have bolted another shot the guy you shot with your first bullet has time to turn around and kill you. The mk 2 ads time is actually so fast that if a player is sprinting, they can ads, get a kill, and go back to sprinting and you would have never seen them get out of their Sprint animation. I use the Heavy Revolver Mk 2, Heavy Machine Gun Mk 2, Special Carbine Mk 2, Bullpup Rifle Mk 2 (FMJ), Heavy Sniper Mk 2 (Normal or Explosive), Shotgun Mk 2 (Explosive). It’s so bad that a MW2 tuned weapon that was borderline OP now just wounds people until they get behind cover, once they heal and now knowing where you are, they completely laser you instantly. I'd rather do the shotgun longshots again. The Heavy Sniper mk2 is good too and you can fit it with explosive rounds. I stick with regular ammo for the weapons I use most but like keeping one or two guns with special ammo types ready just in case. Other than that I use the Service Carbine, and the Assault Shotgun. Mk2 Special Carbine, and Mk2 Heavy Sniper with Square Muzzle Brake with normal rounds for instant kills, Mk2 Pump Shotgun with explosive rounds, and Mk2 Revolver with FMJ rounds. Warzone is a single game, no matter what multiplayer games you have purchased. 1. 68 K/D sidewinder let's me tell you morons Get good. Striker45(45HP): The longest range among SMGs. ) But I plan on getting every Mk II weapon anyway so what I want to know is what upgrades are the best for every Mk II weapon in the scenarios that best fit each weapon (For Example: A Marksman Rifle Mk II is better at handling vehicles/aircrafts while the I personally highly recommend the Heavy Revolver mk2, Carbine Rifle mk2 and Combat MG mk2 for overall performance. 5 and 13. In my skill range, almost all of them have felt pretty competitive. Long Range- Combat MG MK2 again for the same reasons. With the amount of MK2 assault rifles available it's easy to just assign one or two as your "helmet cracker" and "window piercer", respectively, while still being able to use your MK2 carbine for extended periods of time. Anyone who still uses the explosive rounds on the sniper hasn't bought the rail gun yet These are 2 different weapons, not the MW2 version and the mw3 version. hope they miss? That doesn't seem balanced to me. holographic has no zoom its just give you red dot but in first person. The rifles are decent Mk2 upgrades, but it's already pretty hard to notice a difference between most rifles whether they're Mk2 or regular versions, personally, I just use an advanced rifle over an upgraded Mk2 rifle. r/WarzoneMobile is a developer-recognized community-ran area focused on the mobile series. This unsolicited list would not be possible without the help of u/TraeMundo , and as he once continued the gun list originally made by u/taj1994 , I will continue this list where they left off. They also say things like "The MW2 weapons have had their time". I’m sure IW will never do it, but balance wise I think it fits. AP ammo negates helmets and body armor, but limits ammo capacity. But with honestly the plentiful options we have rn with one shot capable weapons, I can't see them going back to the Lockwood to buff it unless they change the handling too or add ridiculous amounts of flinch if shot while ads. I think there was also an assault rifle in Mw19 but became an smg for black ops, so I suppose both versions could stay. I was under the (incorrect) impression that once a muzzle device is permanently attached, a suppressor couldn't be added, but this is apparently not the case. They experience a steeper drop in damage compared to BO6 guns. Others, like the mk2 lockwood, feel like absolute trash. The Marksman Rifle Mk2 is also good, but lower on the priority list I'd argue. Pump mk2 with explosive rounds r great, carbine mk2 is the best, and have a marksman and heavy sniper mk2. Heavysniper - explosive for anti vehicle incend for anti personnel Carbine rifle - Armour piercing. SledgeHammer seems to be listening to the community more, I'll get you that - but they also seem to be absolutely dumb when it comes to weapon balance But I do recommend the Heavy Revolver, Carbine/Special Carbine*, suppressed Bullpup, Combat MG, Pump Shotgun w/explosive and Marksman. It's got a bit of a learning curve, but it is well worth it and the satisfaction of getting kills with Marksmen rifles rises far above most other weapons. 5 Kills, with Marksman rifles, IN ONE LIFE, 10 TIMES. Some smgs have a lower TTK than the M4 close up. Thank you! Side note: am I able to somehow install a sling into any of these rifles? If not, that's okay. 2 that much since it's the only bolt action MR that takes any skill since it's closer to a slug shotgun than anything else, also can't OHK shoulders. Reply reply More replies More replies The only outlier is the Bullpup mk2, which has SLIGHTLY higher firerate (on par with MG MK2) but just like the the MG MK2, it loses accuracy SLIGHTLY QUICKER than Special & Carbine Mk2. I have a Railgun, sniper really isn't needed. You might as well have used a better sniper but it filled a marksman rifle like type of niche. MK2 and SPR are amazing I would recommend using 6x scope and using sniper sens as your 6x sens My SPR build: Light short barrel, 6x scope, combat stock, . The EBR basically starts off as the m1 garand and once you unlock some attachments, you can basically turn it into the mk14, so I fucking love it. My Mk2 carbine has gold camo and currently working on Kar98K In my experience, you honestly have to pre-aim when turning corners and other areas when you expect to run into enemies, and aim high, Chest high. I personally use the special carbine with AP for pvp, griefers, etc. Like the name says, the headshot multiplier is really high, and the range is solid. But what makes this weapon borderline broken is the amount of flinch it has, or should I say, the lack of. Special Carbine MkII with a muzzle brake upgrade has the most manageable recoil of all the Rifle class weapons. But burst guns aren't the best, and it's definitely at kind of an awkward in-between of rifle and SMG. I know that a lot of people say to get only one of each type of Mk II weapons (Like best Pistol, Assault Rifle, Shotgun, Sniper Rifle, etc. ) I know no one uses this shit but my one friend, but its sad 2 headshots wont down since… Be honest. It's a fairly consistent 10 meter 1 shot if you don't fire both at the same time. For the standard weapons you can fit a suppressor on everything that allows you to do so without any downside. The Seneca Dragonfly Mk2 (. 🤷♂️ The best marksman rifle in the game is a properly kitted M4 with . But found myself using machinegun mk2 for firepower and holoscoped marksman rifle for headshots ( you can autoaim with smaller scopes). And a mod to increase ammo capacity. Just a strong and fun weapon to use, deserving of the title of best marksman rifle. - Adding muzzle brakes to weapons does not reduce range. Headshots are easy to land. Explosive rounds are still being tested, in fact the barrett xm107(rytec amr) is the experimental weapon they are being tested on. the special carbine mk2 it works sometimes. all the more reason last gen weapons were better. but i notice the special carbine mk2 has longer range. Striker, chimera, striker 9, Lachmann shroud, and wsp-9 have the most potential for movement builds. the biggest problem though is that the insane visual recoil on MW2 guns is still present while MW3 weapons have very little. Weapons like the striker 9 have similar damage profiles, but the recoil is perfectly predictable, and it even has free tactical pads built in while using it. All those guns I mentioned perform very well to their MW3 counterparts aside from whatever is in the battlepass atm. Close, medium, far, no matter what they always win. Actually, I am not sure if it only works on the AK74U, but all guns that are stuck on lvl1 have a way of adding attachments to it. As far as smg’s go meta is wsp swarm (mw3), striker (mw3), iso 9mm (mw2), BAS smg (mw2), Fennec (mw2) - Adding suppressors to weapons does not reduce damage. A DMR is a designated marksman rifle, which is a high-precision weapon valued in Modern Warfare by those who want to get their slaughter on from afar. Posted by u/CulturalMushroom6 - 4 votes and 32 comments This makes it really easy to take out helicopters and other cars due to its very high bullet capacity and also the combat mg mk2's very high damage. they've not reused any models for DLC weapons in MWII, they probably won't in MWIII, even some of the weapons that look like reuses aren't e. No matter what you droolers say my 2. A place for all things Poké Portal. So for Mk II weapons your choice is between silenced shots (suppressor) and improved accuracy spread (muzzle brake). Why can't the Lockwood MK2 one-shot to the upper body anymore — but Longbow can with a 30 round magazine, lower recoil, and a faster chambering speed too? Couldn't tell ya. Same as Mauser Karabiner 98 Kurz (Kar98K) irl Crossbow- Hybrid between Barnett Headhunter and Scorpyd Aculeus Sniper Rifles. Same for the Shotgun. Granted a good portion of MW2 weapons do suck like the battle rifles and the shotguns. Poké Portal is a multiplayer feature introduced in Pokémon Scarlet and Violet. Every marksman rifle should be able to one-shot to the head. Yep, every COD I go through and max every weapon. I took it to online play and I did mediocrely. It fit better transplanted than where it came from. The SPR and the SA-B especially perform really well. If either of the new weapons get a MKII it should be the precision rifle. It was decent in mw3 I got it gold but you had to drop shot/lie down with it to get rid of the nasty recoil. TL;DR 1st person: MG MK2 - laser accuracy, best dmg output. For players who are wondering They were absolutely nerfed whether it was on purpose or lost in translation. It’s body TTK is faster than of any marksman rifle in the game at all ranges. LOL it's a low IQ take to think the most consistent and versatile weapon in call of duty history is bad just because they are too slow to understand that it's the best weapon to stance switch and mount with. Maybe the only answer is they just need to stopped releasing a premium game every year Explosive on Sniper for easy Aircraft takedowns, Explosive on Pumpgun because the other types are pretty much nonsense, a high RoF Assault Rifle (Bullpup Rifle) with Armor Piercing Rounds so you can one shot Players with a Bulletproof Helmet in PvP, An Assault Rifle with good Precision (Carbine) with FMJ Rounds for shooting Enemies out of Armored Vehicles, Revolver with Incendiary Ammo for NPC Special Carbine MKii has the highest DPS of the new guns, but you can't get the 100-round mag. MW3/MW2 guns were balanced differently. 62 and putting on attachments to make it look like a standard AKM rifle, very fun feeling to have a very unmodified looking rifle (Kas-7 406mm Barrel, Ivanov Wood Stock, and a Demo-X2 Grip with a skin that makes it look like wood) Highly aggravating since I just finished my 6th gold marksman rifle challenge and was going to get this to platinum. As far as long range options it’s mainly mw3 weapons. 56" a weapon reintroduced in mw3, the 2nd weapon is the "FR Avancer" from MW2. 57 votes, 48 comments. You learn how to play with that specific sniper after a while. Dec 25, 2024 · The answer is drop off over range. That said, if you really do enjoy it and are getting familiar with it, stick with it. Here you will find an alphabetical listing of the true makes and models of every single weapon and aftermarket conversion from mw2 and mw3, updated 4. Currently using a MK2 Assault Carbine with suppressor, it handles well and is alright at killing, but i’m curious to if the other MK2 assault rifles are better and if so what ones and what barrel; suppressor or muzzle brake? When it comes to marksman rifles it’s always like this. Combat mg - extended Heavy revolver - hollow point 1 hits body on non armoured players and npcs Pump - dragons breath or explosive. It just started leveling my rank up. 2024. What I prefer to do with the Assault Rifle Mark 2 is keep it loaded with specialty rounds (FMJ bullets or whatever) since the damage bonus is supposedly reflected across the higher base damage of the AK. IF YOU DON'T LIKE EXTENDED OR TRACERS regardless of weapon, this weapon gives you the potential to get rid of 2 rifles and still have 1 of each special ammo Type on decent weapons, if you choose to get rid of a rifle your overall ammo count will technically decrease, since the MG takes ammo from a different pool, it would be for a less Combat mk2 is great in 1st person, but don’t use it against other good players unless you can hit headshots. no distance, spread, or kick Imo the assault rifle is better than all the Mk 2 weapons dps wise, there was a table on google drive showing all the true stats of all the weapons and the assault rifle, bullpup rifle Mk2 and combat MG Mk2 were at the top for stats, but I can't seem to find the right table. So unless ur getting special rounds don’t get the mk 2 special carbine. If it was something like an AR or SMG sure it would be annoying but nothing too hard but nope they give that challenge to the worst weapon class in the game and sure you can get it easier by using a different weapon and then shoot them while they are down but the thing is that the meta is so bad right now that its near damn impossible to Also the assault rifle has the lowest fire rate other than compact rifle I think, while it displays a 60, and special carbine has the fastest and displays a 65. AP rounds are for enemy body armor damage, whereas FMJ are for vehicular damage. BAS battle rifle has insane ttk, then there’s DG-56 3 burst rifle, MTZ Interceptor, and Puleymot LMG. I didn't have much time to use it (Around 30 minutes) but the time I got to use it, I had a blast. (same story as the SVU, considered a DMR but is a sniper) Rank Unlock: Rank 129Credits to Unlock: 18,760 Damage… Call of Duty: Modern Warfare is a first-person shooter video game released in 2019, developed by Infinity Ward and published by Activision. The Remington MSR was also playable in MW3. Tried every single assault rifle and smg. Marksman Rifle Mk2, though this isn't a priority upgrade since it doesn't offer that much benefit over the Mk1 I love the MK2 Carbine but overall they seem to be weird to balance because you can't make them OHK as thats what snipers do but they do seem to lack power. Dude they comment the most braindead shit. Or keep the very slow fire rate, give it the Heavy Sniper Mk2 Advanced scope and, again, 2 body-shot kill. The bolt actions are effectively ARs/SMGs that can OHK to the body farther than either tends to hit maximum damage at, with exception to the Mk. The best assault rifle in the game is the one you can land shots with under pressure when you see an enemy player. . r/ModernWarfare is a developer-recognized community focused on the title. SP-R has the best range when using the . What is the point of having the class at all if not? Otherwise they're just slow-ass ARs. 3rd person (shorter bursts): MG MK2. Just try using the mtz762 carbine kit with irons. If they wanted to nerf the marksman rifle aim assist, why not just recategorize it as a sniper rifle? Or buff the SPR, SA-B, and the base Lockwood Mk2. The Special Carbine will fire much slower (similar to the AK) in exchange for better accuracy and ranks much lower when it comes to range (big reason why I just keep that one suppressed). SMG mkII Kastov 7. Needs some love around here (Disclaimer I’m playing hardcore) Short story, didn’t realise it wasn’t Orion. its a shotgun it has a max range before spread. Learn the best loadout and build setup for the Lockwood Mk2, including its camo challenges, attachments, stats, and how to unlock. This is more of a PvP choice though. It's definitely the most underrated weapon as it does feel a bit clunky at first and is pretty garbage before you can start quickscoping with it. If you play in Free Aim or PC using M+K, I would recommend it for your go-to general-use rifle, even if you choose to use a suppressor. Aug 6, 2024 · The MW2 guns actually have a great upside being the fact that their damage ranges out perform almost all MW3 guns like the Bas-P. and the na45 is not a real gun. Leveled both Scar and Oden to Level 40. Even with attachments the M4 is still the best. I think the MK2 should be buffed to have a OSK to the head within it’s first damage range. JAK Headhunter carbine (Converts the Skorpion into a 3 round burst carbine. 300 mags, fmj/light bolt My MK2 build: Sport barrel, sport stock, 6x scope, stippled grip tape, FMJ You might want to try the Dragunov, which has a much faster ads than the Kar98k, faster fire rate than the Mk2 and a much longer range. Dragunov- Dragunov SVD HDR- not a real rifle. That might actually make it useful and justify the hefty price tag. There was no sliding, but the melee lunge was pretty far, esp with commando active. r/ModernWarfareII is a developer-recognized community focused on the title. 8 and they were fun. In MW19 all I used was the MK2 carbine for the jokes but I was able to go off with it. For npcs it's the combat MG mk2 with 200 rnd box magazine. AR Mk2 FMJ, Special Carbine Mk2 Incendiary, Carbine Rifle Drum, Combat MG Mk2 Armor Piercing, Heavy Sniper Mk2 Thermal Scope Explosive, Marksman Rifle Mk2 Holo Scope (easy headshots), Pistol Mk2 Silencer, Heavy Revolver Mk2 Hollow Point (insanely powerful), AP Pistol, Combat Shotgun Silencer, Pump Action Shotgun Flachete, Stone Hatchet, RPG, both grenade launchers, Up and Atomizer. line up like 15m away though and yes your shot will hit. Both are highly effective and well balanced rifles. Idk if it is correct, but I found data showing a carbine rifle mk2 is 33 damage per bullet, special carbine mk2 is 32. Uzi(9mm탄): Horrible TTK. Hell, if they basically copied over the MK2's characteristics and slapped them on the Longbow's model, I'd be happy. (Chest 108 limb 90. As if the MW2 weapons no longer deserve proper balancing. As for the other weapons, they also get a boost in performance but are generally not worth using. I'd love to see it's one shot capability come back. A MKII variant would probably make it overkill. Combat MG Mk2, AP ammo: high damage, longer range than assault rifles, high ammo capacity (less reload breaks). If you have access to a Weapon Workshop (MOC, Avenger, basement during active casino heist prep) just get the MK2 Special Carbine. But it absolutely shreds. Make it a 2 body-shot kill, give it the Zoom scope from the Marksman Rifle Mk2 and slightly buff the fire rate. It also has faster handling than the Kar. having to hit a moving target 7-8 times with the increased movement speed in MW3 and the major visual recoil on MW2 weapons makes them pretty much worthless The original M4 (not the CAR 15) was safe, semi, burst, the A1 is the safe, semi, full version, many people always think the A1 configuration was the standard for the original but that isn't the case, it's more or less a carbine length M16A4 (also most assume the A3 and A4 were designed with the Danial defense or KAC quad rails but when they I don't even use any Mk2 weapons because there isn't anything about them other than ammo types that makes them special. I only put Explosive rounds in the Sniper Mk 2 for Gunrunning sales/resupplies. With that, weapons like the MK2, Lynx, MG38 and surprisingly, the SCAR, not having anything listed under Platforms means that one-off weapons are still on the table instead of this designated platform based system they've hyped up. Twice as much damage output, almost as accurate, equal rate of fire, Range is amazing. Carbine rifle mk2 with standard ammo or Special carbine mk2 with standard ammo - both of these weapons are very good for general use. For range, the only ones that really make a difference are the mk2 weapons with heavy barrel as that makes it so instead of going down to 30% damage, they go down to 50%. Which is something you won't notice most of the time. For those who aren't in the know, we'll break it down for you. Both serve different purposes. May 28, 2024 · The Lockwood MK2 is a very unique weapon in Call of Duty: Modern Warfare 3 & Warzone because it is one of the few that actually doesn't require all the attachments. agreed, though i like to have my skins and the use of my favourite weapons, while using some of the new ones, i don't have all 10 loadout slots customised with 20 different weapons for nothing, (i like to recreate weapons from Anime and other games like Girls Frontline and Blue Archive). Call of Duty: Modern Warfare II is a 2022 first-person shooter video game developed by Infinity Ward and published by Activision. I can't tell if I like the mw3 or mw2 weapons better lol I never had mw2 only mw2019 so every weapon in mw3 is new to me aside from the familiar ones from mw2019. The only weapons that I have with special rounds are FMJ for the SMG, and Explosive for Heavy Sniper & Shotgun. Edit: prefer something customizable as well. Call of Duty: Warzone Mobile is a first-person shooter video game developed by Digital Legends Entertainment, Beenox, Activision Shanghai Studio, Solid State Studio, Demonware, and published by Activision. What are your favorite loadouts for MK2 weps? I use the Combat MG MK. Shotgun with explosive rounds? There are many other explosive options. 45-70). The MK2 Carbine is a sniper rifle. I was lucky that I was able to knock it out fairly quickly by just sprinting and barrel-stuffing people with a hip fire focused build, but what the hell man. i feel that the bullpup rifle with iron sights mk2 has better headshots on npc than the mk2. 2 and every mod for PvP, and I use Special Carbine MK. In our subreddit, you can find/join or request: Union Circle, Tera Raid Battles, Link Trades, Link Battles, as well as find out about Mystery Gifts and game news. Special Carbine Mk2, normal ammo: Best all-around AR imo. I carry a special carbine mk2 loaded with armor piercing rounds, it is only used for defensive pvp. I did like 6 of the 7 challenges now its like you need to complete the third challenge but the ones past that are completed. I wasn’t active in any of the COD communities so I wasn’t aware of the overall feelings about marksman rifles in the community. like i said in a previous comment though, if you fire a single one instead of both it seems to hit just fine so im assuming once shot together some weird cod shit happens and its broken. they likely do that to avoid bad press since reusing content is one of CoD's main critacisms. The Carbine Mk II and Advanced Rifle will be very close to each other. 20 meter 2-shot more than half the time. SKS is a OHK to the head at any range so. If the SKS,MK2 Carbine and EBR-14 from MW 2019 were in MW ll would you use them? The Colt 1911 WAS NOT USEALBLE and only made Visual Apparances in MW3, Ghosts and BLOPS4. If you want to go for headshots then you need to be utilizing a OHK weapon. Sniper Rifles. The first weapon is the "FR 5. why on earth are you trying to use an akimbo hipfire weapon at range. combat mg mkII The original was already amazing but this gives it better stats. 5 damage per bullet and Assault rifle mk2 is 40 damage per bullet. For example, the RAM-7 is good but you only have 360 bullets in your pocket. Also the fire rate of the Assault rifle mk2 is pretty damn close to the fire rate for the special carbine. 50 BMG Bolt-Action Conversion - anti-material rifle conversion, could be single-shot or magazine fed. im literally using them right now. SlowTTK against an enemy with a full armor, Small magazine size This wouldn’t normally be seen as worse per say and just equal to the mk 1 but the mk 2 variant normal rounds doesn’t have the drum magazine attachment when the mk 1 does. Business, Economics, and Finance. If someone said just get good then I would want proof of them using one to show me up. g the MK2 carbine. Weapons of choice are the Lockwood 300, Lockwood MK2 and Basilisk/Tyr Which loadout is more cowboy like and which is better to use for most situation and why Shotgun and marksman rifle Revolver(s) and shotgun Marksman rifle and revolver(s) What makes me not use some weapons is the poor ammo reserve they have. It explains in the MK2 upgrade station what every rounds capabailities are. So they actually have more kick/sway than they used to have even before the integration. 177 or . Crypto The semis are fine (your SR-25s and Mk. Aim walking steadiness is somewhat helpful and the aiming stability is irrelevant. How does this even happen smh smh smh Reply reply Special carbine - Drum Marksman rifle - extended with holo sight specifically. 2, I don't hate the Mk. So wacky weapons like the ACR and F2000 are up for debate too. Special Carbine is OK too. Bullpup Rifle Mk2, FMJ ammo: My alternate AR for shooting players out of armored vehicles while on foot. Assuming the MK2 user hits their shot, they will beat the SMG player at every range. MK2 Carbine (Marlin 336 . When you are using this weapon type you need to be firing accurate volleys to the upper chests, not headshots. Or check it out in the app stores Special Carbine MK2 vs Carbine MK2 vs Bullpup Rifle MK 2 . AP rounds ignore bulletproof helmets and the special carbine is the most accurate AR when firing full-auto. If you're not that into PvP, stick with the Mk1 special carbine and use the drum mag. MG Mk2 holds 200 though The fucking game with the dual wield shotguns. During the first month or so of the game, holding the care package smoke grenade actually boosted your speed (think having the knife out in CS) so players would stack Marathon, Lightweight, Commando, get a 4 kill streak and then proceed to melee the entire map. Same with Mk2 Sniper. Nov 7, 2024 · The Lockwood Mk2 is a type of Marksman Rifle in Call of Duty: Modern Warfare 3 (MW3 2023). The tac knife just made you melee faster. I agree they need more appropriate balancing. 458 SOCOM rounds. 2 for PvE with the mods. Having said that, I have been using marksman rifles exclusively since launch. Short distance- Advanced Rifle is king because of its super high rate of fire, even against MK2 guns. This is exactly how I felt when I was using it. *The Special Carbine is arguable the better weapon but I prefer the sound of the "regular" Carbine. It was Added as a Supply Drop only Weapon late in AW And a Black Market only Weapon in BLOPS3 It was nowhere in Infinte Warfare. I was trying to use it as a sniper and it was like pulling teeth with the guaranteed two-shot kill (my aim isn't good enough for consistent headshots on moving targets from 50+ m away) and how the recoil doesn't settle back to the original position like the old MK2 Carbine does. not sure but when i use mk2 and try to get a headshot far away most of the time they fall down. Just an FYI if anyone doesn't already know, what makes the mk2 upgrade really worth it is the elimination of damage drop off of your shots. I'll have to check it out, thanks! I've been tossing a bunch of weapons around, I used the ebr14 and the mcw 6. It's fucking retarded Ebr 14- Springfield M14 EBR (enhanced battle rifle) MK2 carbine- Marlin Model 1895 Kar98K- short for Karabiner 98 Kurz. zoom through scope works only in first person. Call of Duty: Modern Warfare is a first-person shooter video game released in 2019, developed by… Get the Reddit app Scan this QR code to download the app now. Both weapons will be in the new warzone, regardless of whether you own MW2 or MW3. Even if you don't agree with me, I made a post on the SPR, SA-B 50, and Lockwood mk2 needing serious buffs to their damage multipliers. It's a game, have fun. I believe Sledgehammer dropped the ball on how to deal with the Kar98. 14s and the like). I think Warzone has hit a really good spot with balance in the weapon department. If that's not your style, the MK2 has the fastest fire rate of the bolt action/level rifles. true. Flew around shipment with it for headshots… It's already up to par with the MKII Special Carbine. Here’s a list of weapons that I personally think are worth it: any mkII rifle ( except the assault rifle) I would go with either the special carbine or bulpup since both already have all attachments unlocked (except for ammo types). SP-X 80 To add some thoughts, as I research and learn a bit moreit seems the 14. With the MK2 Carbine, you have to immediately be right on target. Short range, Open bolt delay Striker45: Its range is longer than other SMGs, but its TTK is very slow. Special Ammo must be refilled in your weapons workshop and can't be purchased through the menu or Ammunation, and the ammo capacity is too low to be used as a primary weapon for free-roam or heists. Doesnt work all that well with any other weapon. Welcome to the COD subreddit, a community for fans to discuss Call of Duty® I got to try the MK2 Carbine a little in the beta and I liked it a lot. Headshot 145 dmg. 300 Norma ammo, MK2 is okay if you can land your shots, SKS and EBR are alright if you can consistently hit headshots, and the Kar98k is the ideal quickscope rifle, that’s also great at range. SHG needs to buff these weapons, what is the point of carry forward if MW2 weapons are all outgunned by MW3 guns unless you hit your first shot and multiple shots more than the MW3 guns whilst having a slower ADS and huge amount of recoil on top of this (yes you can build an on par fast ADS mw2 weapon, but the problem is you then have a huge One hit kill to the toe with a knife but I can't get a one-shot headshot with a 10-round mag semi-auto marksman rifle that uses sniper ammo with the barrel to the enemy's temple. This is addition they never got the visual recoil buff that BO6 got. It's very confusing. 50 BMG AR-15 upper on a standard lower. large scope in carbine mk2 and combat mg mk2 has decent zoom , large scope in special carbine is same as medium scope in bullpup mk2 which is equivalent of zoom in 3rd person. fmuj ixadk pir bluw myk xfv mzmpb rdmrhgv vhgasfc etvm